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DX11 SET OBJECT TEXTURE
Applies the provided texture to the entire object.
A texture stage [0..15] can optionally be provided for muti texturing.
DX11 SET OBJECT TEXTURE object, image, [stage]
object Dword The object to set the texture of.
image Dword The image to use as a texture for the given object. Set to nullptr (0) to remove the currently bound texture from the given stage.
[Optional] stage Dword The texture stage to set the texture for; the valid range is [0..15]. Defaults to 0.
This function does not return a value.
OBJECT Functions Menu
DX11 Function Categories
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